開発環境
Adobe AIR 3.6
Starling Framework 1.3
Feathers 1.0

package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; import flash.geom.Rectangle; import starling.core.Starling; import starling.utils.HAlign; import starling.utils.RectangleUtil; import starling.utils.VAlign; [SWF(width="640",height="960",frameRate="60",backgroundColor="#0")] public class TestiOS extends Sprite { public static const STAGE_WIDTH:uint = 640; public static const STAGE_HEIGHT:uint = 960; private var viewport:Rectangle; public function TestiOS() { super(); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; addEventListener(Event.ADDED_TO_STAGE,addedToStageHandler); } protected function addedToStageHandler(event:flash.events.Event):void { removeEventListener(Event.ADDED_TO_STAGE,addedToStageHandler); viewport = RectangleUtil.fit( new Rectangle(0,0,stage.stageWidth,stage.stageHeight), new Rectangle(0,0,stage.fullScreenWidth,stage.fullScreenHeight), starling.utils.ScaleMode.SHOW_ALL); Starling.handleLostContext = true; Starling.multitouchEnabled = true; var st:Starling = new Starling(Main, stage, viewport); st.stage.stageWidth = STAGE_WIDTH; st.stage.stageHeight = STAGE_HEIGHT; st.start(); st.showStatsAt(HAlign.RIGHT,VAlign.BOTTOM,1); } } }Main.as
package { import starling.display.Quad; import starling.display.Sprite; import starling.events.Event; import starling.utils.Color; public class Main extends Sprite { public function Main() { super(); addEventListener(Event.ADDED_TO_STAGE,addedToStageHandler); } private function addedToStageHandler(event:Event):void { removeEventListener(Event.ADDED_TO_STAGE,addedToStageHandler); var quad:Quad = new Quad(100,100,Color.BLUE); quad.x = (stage.stageWidth >> 1) - (quad.width >> 1); quad.y = (stage.stageHeight >> 1) - (quad.height >> 1); addChild(quad); } } }